Developer: Tecmo
Publisher: Tecmo/Wanadoo/Microsoft Game Studios
As
someone who's never been comfortable with scary movies and games that
deal with ghosts and spirits this title was an addiction to me back in
my teens in 2002, a very scary addiction that had me facing my fears,
even after finishing it I still dreaded the day I went back and replayed
it.
Well,
ten years later I finally replayed it and... it's actually not nearly
as scary as I remember, the game takes you to the abandoned Himuro
mansion where supposedly a series of gruesome deaths occurred back in
the 1930's and where you brother disappeared a few years ago, so off you
go to look for him and try to uncover what really happened there,
though game wastes no time in telling (or rather showing you) that the
mansion is haunted.
While
exploring the mansion you'll quickly realize that the developers were
masters at making the player feel unease, there is no music in the game
save for a few cutscenes, instead you're constantly hearing your
footsteps and white noise, the footsteps I can handle fine, but the
white noise is handled in a way that is freaking unsettling, it's like a
mix of wind, voices in the background and no sound at all, adding to
all this is the fact that your only source of light for the most part is
your trusty flashlight, with can be controlled with your right stick,
though everytime you move it, the shadows move as well, it certainly
adds to the tension of the game. (and while shadows like this are common
in Xbox games, they're certainly impressive for a PS2 game)
Right
near the start of the game you'll come across a magical antique camera
with the power to exorcise ghosts (yeah I know, it's silly, just go with
it) this will be your only weapon throughout the game and I found this
to be a double-edged sword, the combat is fun and nerve wrecking, when
you use it you switch to a first person camera, meaning your field of
view is limited and you can't walk, run or strafe while using it and to
top it all off it reloads slowly, however, you can upgrade the camera
and you'll quickly learn the best methods to exorcise the ghosts, by the
time I reached the halfway point of the game, I had so many upgrades on
that thing I could practically tutor the ghostbusters, though to be
fair, some of the ghost designs are really creepy, aided by the fact
that the character models look great for the hardware.
Speaking
of 'halfway points' this game is short... like really short, depending
how you play it'll probably last you between 6-8 hours, of course you
could get lost or confused by one or two puzzles in the game, though
personally I found them all to be pretty accessible, I never felt the
need to look up walkthroughs for them. The developers try to add replay
value by adding a battle mode and a higher difficulty setting once you
finish the game, but I completed all challenges in the first in under an
hour and I finished the latter in just 7 hours, so they don't add that
much to it.
Overall
the game is still pretty good, it's not nearly as scary as I remember
but it's still genuinely creepy, it's nice knowing that I finally
conquered a fear, but said fear is part of the reason why I used to love
the game, maybe if the game didn't make me feel like a ghostbuster I
wouldn't still be scared, who knows?
Trivia:
Despite the game's tagline of being 'based around a true story', this
has actually been put into question, the series' own producer has gone
on record to say that it's actually based on two urban legends,
moreover, the game was never really advertised as being based on a true
story in Japan.
Pros:
- Creepy atmosphere, enemies and "soundtrack"
- Shadowplay and character models look pretty good for
- Puzzles are challenging but not frustrating
- Combat is fun and easy...
Cons:
- ...Perhaps too easy, it kills a lot of the scares
- You could practically finish the game in one day
- Creepy atmosphere, enemies and "soundtrack"
- Shadowplay and character models look pretty good for
- Puzzles are challenging but not frustrating
- Combat is fun and easy...
Cons:
- ...Perhaps too easy, it kills a lot of the scares
- You could practically finish the game in one day
I
like how the game gives you three different covers for the box, manual
and the disc, personally my favorite is the one on the manual as I feel
it fits the game's mood better, but I can't deny that the boxart is a
bit flashier and as a result it might've attracted more sales.
The
manual is decently sized with 34 pages, but very few are used to give
you background information, the first page tells you about the mansion
and near the end you have 4 pages giving you character descriptions
(shouldn't these have been placed on the beginning?) the rest of the
manual is comprised of some very lengthy tutorials, they're all in the
game as well, but sometimes it's nice to have them on hand, especially
during combat.
Overall,
not the greatest packaging, but not too shabby either, I like the
artwork and I like that the manual focuses on the game, not legal info,
but it shipped have come with a few extras.
Packaging Score: B-
Scariness Rating:
The game may not be as scary as I remember, but that doesn't mean it's not scary, some of ghosts like the girl with the broken neck are the stuff of nightmares! Three and a half screaming Monroes.
Halloween Feel:
This is a bit hard to gauge, while the game can be legitimately scary and ghosts are usually the amongst the traditional Halloween creatures these aren't really your common specters and neither is the Japanese mansion for that matter, however, if you're the type of person who watches movies like the Ringu (the original Japanese version) during Halloween, then this is probably the game for you, two and a half Jack O' Lanterns.
Seems like a fun game, never really been into scary things either, but I can enjoy some sometimes.
ReplyDeleteI've enjoyed quite a few scary games, but my favorite was probably F.E.A.R. (2005). Loved that game.
ReplyDeleteI'm pretty sure I'd enjoy this one too. Maybe one day I'll get around to playing it.