Publisher: Aksys Games/Rising Star
This has to be the best SHMUP I've played in years, originally I was a bit wary of the game as this was my first bullet hell SHMUP
and my first game from Cave, I was expecting to get my ass kicked, but
instead, I found a game that is actually very newbie friendly, with a
nice scaled progression and three difficulty settings that will appeal to
both newcomers and pros, I also liked how the game doesn't punish or
insult you for playing at a lower difficulty.
You have four playable characters, all of them with different attack patterns, familiars, speed and gameplay tactic and there are no powerups in this game but don't worry, these girls carry enough firepower to level a small nation.
You're
also given an infinite amount of continues, so if you just want to see
the endings you'll probably be done with the game in an afternoon,
however the point of Deathsmiles, isn't to beat the last boss as much as it is to rack up the highest score (if you use a continue your score it reset).
The
game's scoring system is pretty clever, every monster has a base value
and you get extra points depending on how you kill some of them, but the
real objective is to increase your score multiplier which isn't all
that easy considering some of your moves will decrease it.
We're pretty lucky though, the western release of Deathsmiles came will all of the original Japanese DLC included on the disc, granting you a total of SIX gameplay variations and a fifth playable character for some of them.
Lastly,
I would talk about the story, but really, the game forgets it even has
one, there's no intro cut-scene or dialog, you just start the game by
shooting everything sight, though somewhere near the end you get some
small snippets of dialog, yet, somehow, you have two endings per
character, that's certainly a weird passing, if you really want to know
what the plot of it all is, you'll just have to read the manual.
Pros:
- Difficulty level appeals to both beginners and veterans without punishing or rewarding either side
- All of the Japanese DLC is included on the disc
- Great Artsyle
Cons:
- The story feels like an afterthought
- Not everyone will feel comfortable with playing as underage school girls
- Difficulty level appeals to both beginners and veterans without punishing or rewarding either side
- All of the Japanese DLC is included on the disc
- Great Artsyle
Cons:
- The story feels like an afterthought
- Not everyone will feel comfortable with playing as underage school girls
Final Grade: A+
I'm usually not fond of Anime, but I have to say, I'm a big fan of the box art, it's colorful and will stand out in any shelf.
The
game's manual isn't too bad, it gives you four pages of background
information and character descriptions, not great, but in this day and
age I'll take what I can get, however, apart from the game itself you
also get two extra discs, these are the soundtrack and a disc with some wallpapers, a Deathsmiles themed calendar, that sort of thing.
Warning:
The original packaging comes with a soundtrack disc that has its songs in a format
unrecognized by older stereos, however if you email Rising Star with
proof or purchase they'll mail you a new CD free of charge.
Packaging Grade: B+
Scariness Rating:
This is actually a pretty kid friendly game, the monsters for the most part are pretty cartoony and wouldn't scare anyone... that is until you fight the Baron, that guy is pretty disturbing, for that reason alone, I'm adding a half-screaming Monroe on what is otherwise a scare-free game.
Halloween Feel:
You'll be hard pressed to find a game that fits this theme more than Deathsmiles, hell, the first level is called Halloween Town, do I really need to say anything else? Five Jack´o Lanterns.
Like the Halloween style rating and I also love Halloween. The game sounds cool, though I don't like the anime cover, just not my thing.
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